I’ve never cared much for Ubisoft’s Assassin’s Creed series. I distinctly remember the first time I got my hands on the original Assassin’s Creed — it was clunky, tedious and undeniably ambitious, but I just didn’t have fun playing it.
I’ve given other entries in the series a chance since then, but none have kept me invested for longer than a few missions. I got nothing out of Unity, Revelations didn’t really do anything for me and even Rogue, which I stuck with longer than any other Assassin’s Creed game since ACII, couldn’t keep me engaged for more than a few hours.
So you can see why I wouldn’t have much faith in Assassin’s Creed Syndicate.
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